College romances, historical battles at
sea, students with superpowers, vampires,
secret agents, the lives of convenience
store workers: People enjoy all these and
more. From the sweet to the satirical, the
mundane to the fantastical, one in three
Koreans reads webtoons, whether at home
or during commutes and coffee breaks.
Visually and thematically rich comic strips
wholly created for and adapted to the
Internet, webtoons are the latest generation
of a beloved art form, and one whose
innovations all come straight from Korea.
The comic strip began in 19th-century
Europe, found its form in early 20th century
U.S., and realized new storytelling
possibilities in mid- to late 20th century
Japan. Now, Korean artists and writers have
pioneered a thoroughly 21st-century form
that embraces the potential of digital art and
information technology to take the comic
strip, both the creation process and the
reading experience, to a whole new level.
Webtoons, the most popular of which have
gone on to become major television dramas,
stage productions and motion pictures,
have proven themselves in Korea not just by
winning large readerships, but by making
the leap into more established art forms.
Now they face their next challenge: Can
they succeed in the global market?
Most countries have produced writers
and artists who create comics for the
Internet, as well as readers who enjoy
them, but in Korea webtoons are a national
cultural and economic phenomenon. One
reason is a well-developed IT industry
that has given rise to a variety of platforms
that facilitate the creation, consumption
and distribution of digital content. Other
countries’ Web-based comics, which don’t
benefit from a comparable infrastructure,
haven’t received the same amount of
domestic attention that, in Korea, has made
webtoons into multiple media–spanning
cultural properties, and thus potential
objects of international interest as well.
Purpose-built for the Internet Age
Back in the 1990s, well before the coinage
of the term “webtoon,” Korean comic
artists began publishing on the Web: Well known
newspaper cartoonists such as the
Chosun Ilbo’s Pak Kwang-su got their start
in part because readers used email to share
their work. In the early 2000s, Korea’s
first generation of webtoon artists, which
included Shim Seung-hyun (“Papepopo
Memories”), Kwon Yoon-ju (“Snowcat”)
and Jeong Chul-Yeon (“Marine Blues”),
gained a new distribution channel with the
advent of Lycos Korea and Yahoo Korea.
Then the big homegrown Internet portal
companies, Daum and Naver, created
specialized portals for comics. Daum did
it in 2003, Naver did it the next year, and
smaller players followed with Internet
comic services of their own.
In just a few years, access barriers
would vanish with the rapid adoption of
smartphones and tablets, which have since
made it possible for 80 percent of the Korean
population to read webtoons anywhere, at
any time. As the smartphone rose, so did the
term “webtoon,” coined to draw a distinction
between comics created for conventional
print media and those made expressly for
consumption online.
Non-traditional content finds its
place
As the concept of webtoons entered the
consciousness of the reading public, the
portals developed their own systems
to incubate new talent. The artists and
writers interested in exploring subjects
that wouldn’t have found a place in Korea’s
traditional comics industry, hollowed
out in the late 1990s by the economic
ravages of the Asian financial crisis and
the strictures of the Juvenile Protection
Act, which put an end to the publication of
adult comics. The new webtoon landscape
offered the freedom to deal with a wider
range of themes than ever before, satisfying
readers’ desire for deep emotions, complex
psychological dimensions, social criticism,
and even realistic details of everyday life.
Whereas in the United States, creating
comics for the Web is a hobby with a very
low probability of becoming a job, the
presence in Korea of portals like Naver,
which began commissioning artists for
its dedicated webtoon section in 2005,
quickly professionalized the industry. This
in turn gave incentives to more ambitious,
thoughtful and elaborate projects.
At least 120,000 aspiring comic artists
have sent their work out into the world
through Korean portals, whose numbers
have multiplied and whose operators now
include mobile providers like SK Telecom
and KT. About 500 artists have created
series that not only continue to this day,
publishing once or twice per week, but
have done so for more than 300 episodes.
This has created a robust domestic
webtoon market, the estimated value of
which the KT Economic Research Institute
placed at KRW 420 billion won in 2015
and projected to reach KRW 880 billion
by 2018. It is not just premium portal
memberships that create value, but also
sales of merchandise and adaptation rights,
increasingly in countries outside Korea.
The webtoons with the highest profile in
this market tend to come out of the three
big portals: Naver, Daum, and the more
recently established Lezhin Comics.

Line Webtoon Exhibition at the 2015 China International Comics Festival.
Wiredness meets creativity
The factors that make this possible
converge, to a unique degree, in Korea.
The country’s sheer “wiredness,” much
publicized in the international media, has
created an efficient information technology
infrastructure for webtoon readers and
creators alike. The resultant abundance
of content forces each comic to find and
capitalize on its specific niche, a situation
that encourages experimentation and
innovation of diverse material. Readers
can, and do, enjoy the fruits of these labors
on their smartphones during moments
of free time throughout the day, drawn
in by the stories but also by their ability
to leave comments and communicate
with their fellow fans and even the
creators themselves, exchanging opinions,
interpretations, and speculation about
their favorite series as well as sharing them
with friends.
All this technological know-how,
however, couldn’t have built the wide world
of webtoons by itself. Korea has produced
many avid readers, but also a large number
of young creators whose artistic skills
exceed even their technological savvy.
Throughout the webtoon’s short life so
far, they have continually pushed the
form forward, incorporating each new
aspect of the technology into the very
composition and structure of their work.
This began when single Web pages and
their theoretically infinite length freed
them from restrictions of one paper page
at a time, turning the reading experience
into one better resembling that for long,
unbroken scrolls. Artists have used this
advantage to create impressive aesthetics
and dramatic ends.
Creators went on to develop other
techniques to heighten the sensory
experience for their readers. Choi Jong-ho,
better known by his pen name of Horang,
used darkening backgrounds and animated
apparitions to heighten the horror of
comics like “Ok-Su Station Ghost” and
“Ghost in Masung Tunnel.” The newest
webtoons make use of a host of effects
impossible on paper, such as voices and
other sounds, animation, and even three dimensional
imagery and kinetic effects
using the smartphone’s vibration function.
Online and silver screen success
Kang Do-young, perhaps the most famous
webtoon creator of them all, goes by the
pen name Kang Full. Without any formal
education in comics, Kang became one
of the first generation of Korean Internet based
comic artists in 2002 when he began
publishing his work on his personal website.
His first long-form series, “Love Story,”
drew a record 2 million hits in one day and
provided the source material for the 2008
feature film “Hello, Schoolgirl.” Since then,
film industry interest hasn’t let up. Other
pictures based on Kang’s webtoons include
2011’s “Pained,” 2012’s “The Neighbor,”
“26 Years,” and most recently the animated
Korean-Japanese co-production “Timing.”
Yoon Tae-ho, another of the webtoon
movement’s leading lights, brought the form
a burst of attention in 2012 with “Misaeng”
or “Incomplete Life,” which also shed light
on the societal problems inherent in the
precarious internship existence. Yoon
rendered the problem realistically in comic
form, and it was all too recognizable to the
underemployed and directionless masses
of Korea’s younger generation. With 600
million hits online, the series became a
television drama in 2014, in turn making
the comic series into an even bigger hit. The
protagonist’s name even became a nickname
for legislation to help irregular workers.
Around that same time, “Secretly,
Greatly,” the film adaptation of the artist
Hun’s series “Covertness,” about the lives of
young North Korean spies in a small South
Korean town, drew 7 million viewers and
set several box-office records: the highest
single-day opening for a domestic film, the
most tickets sold in one day for a domestic
film, the biggest opening weekend, and the
highest-grossing webtoon-based film.
The list of webtoons adapted into
movies and dramas goes on: “Moss,” by
Yoon Tae-ho, a psychological thriller set
in the rural countryside; Yoon’s “Inside
Men,” which addresses political corruption
in Korea; Kang Full’s “Love Story,” about a
romance between a high school girl and an
awkward office worker; “Shut Up Flower
Boy Band,” Choi Yeji’s series following
the exploits of a fictional K-pop band;
romantic comedies like Soonkki’s “Cheese
in the Trap,” Chun Kye-young’s “Pretty
Boy,” and Yoo Hyun-sook’s “Peep at Him
Every Day,”; stories rooted in more somber
emotions like Ryu Che-rin’s “We Broke
Up” and Lee Jong-hoon’s “Cat Funeral”;
Seok Woo’s “Orange Marmalade,” which
puts a Korean spin on the kind of humanand-
vampire love story popularized
by “Twilight; Hyde, Jekyll, Me,” Lee
Choong-ho’s reinterpretation of Robert
Louis Stevenson’s classic tale; Man Chwi’s
supernatural story of “The Girl Who Sees
Smells”; and Kian84’s high school style and-superficiality satire “Fashion King.”
Those, according to the Korea Creative
Content Agency, count for just a few of
the more than 70 webtoons for which
adaptation rights have already been sold.
The success of webtoon-derived content in
other media hasn’t happened by accident.
The art form now bears the label “one
source, multi-use.” This means it was
created for one medium, but by design is
adaptable for many others. The adaptability
of webtoons goes beyond movies and
television dramas to encompass video
games, design, merchandise – Naver has
opened an online shop called Webtoon
Studio – and even the musical “Secretly,
Greatly” makes its stage debut this year.
International success awaits?
One question above all others looms over
the webtoon business: How can all this turn
from a national craze into an international
one? In many ways, the transformation
is already underway. Korean language
learners have long relied on webtoons as
study material, and some series have even
appeared in other languages as illegal fan
translations. Not failing to take notice
of this demand, domestic websites have
established platforms in other countries
and partnered with foreign content
providers to enable Korean webtoons to
reach a global audience.
Naver and Line have begun to offer
comics in English and simplified Chinese.
Lezhin launched its U.S. operations in
2015 and also publishes on qq.com,
China’s most popular Web portal.
Spottoon, a collective platform launched
by 23 leading webtoon artists and The
Hankyoreh newspaper, aims to offer 23
series to audiences worldwide in a variety
of languages as well as media such as
film, drama and cartoons. And North
America now has its very own Korean style
webtoon portal in the Silicon Valley based
Tapastic, whose investors include
Daum Kakao and SK.
Quite a few webtoons have already
demonstrated international appeal. Recently,
the British production company February
Film purchased the rights to Ha Il-kwon’s
“Three-Stage Combination Kim Changnam,”
the story of a boy and his robot
girlfriend in a futuristic dystopia. The
Japanese game developer Square Enix holds
remake rights for Ju Ho-min’s “With God,”
which is set in the afterlife and looks at the
challenges faced by the recently deceased.
Shooting will begin later this year for a
Korean film adaptation. Studio Caramel’s
“Dieter,” which follows the travails of an
overweight girl fighting to slim down by
any means necessary, has a four-country
publication contract in Taiwan, Thailand,
Vietnam and Indonesia.
Webtoons have yet to make serious
inroads into foreign markets, however,
which represent an enormous opportunity.
The Korea Creative Content Agency
estimated the value of the global comic book
market in 2013 at USD 8.8 billion and the
digital comic book market at USD 1 billion.
It makes sense that webtoon providers would
want to find a way into the U.S. market,
given its estimated value of USD 600 million,
but even more that they would want to find a
way into the USD 3 billion-strong market in
Japan, the country that buys the most comics
in the world.
Webtoons have generated unprecedented
enthusiasm for comics among domestic
readers. If this enthusiasm translates into
higher regard for comics as an art form
as well as entertainment, and if the rest
of the world catches up to Korea’s level of
connectedness, all the factors will be in
place for a globalization of Korean webtoons
as well as the Korean webtoon model.
When the world inevitably grows tired of
American-style superheroes, it will surely
welcome all these high-style high schoolers,
courageous admirals, besotted vampires,
ghosts floating between this world and the
next, rock guitarist spies, and disgruntled
part-timers. The comic strip’s Korean
century has, after all, only just begun.
*Article from Korea Magazine (March 2016)